Grade 7-9 Patterns Interactives

Select type of list to be displayed - Interactive Whiteboard Resources All Interactive Resources
bulletFree Ride - "This applet allows you to vary the gear ratio of a bike. The distance traveled by a half-pedal is determined by the ratio of gears. Can you capture all five flags on a course?" [site] site annotation for Free Ride

http://illuminations.nctm.org/ActivityDetail.aspx?ID=178


bulletLearnAlberta: Mathematics Glossary - This comprehensive mathematics glossary provides definitions for mathematical terms for grades 1 through 12. The terms are organized by grade and alphabetically. Many definitions provide interactive animations and examples. site annotation for LearnAlberta: Mathematics Glossary

http://www.learnalberta.ca/content/memg/index.html


bulletVirtual Manipulatives - Here's an excellent resource for primary/elementary Maths from Glencoe/McGraw-Hill. It's a flash-based set of interactive tools for reception up to year 8. It includes standard maths items, as well as graph paper and other backgrounds. site annotation for Virtual Manipulatives

http://www.glencoe.com/sites/common_assets/mathematics/ebook_assets/vmf/VMF-Interface.html


bulletFactors and Remainders - "An interactive animation demonstrating factors and remainders. A number of boxes are arranged into layers too represent a number. Enter numbers into the grey boxes to choose the number and its possible divisor. The result and any remainder are given." [site] site annotation for Factors and Remainders

http://www.absorblearning.com/media/attachment.action?quick=ml&att=1618


bulletVerbal Reasoning - Examine the pattern and think through the problem presented. Can you determine the answer? site annotation for Verbal Reasoning

http://www.kidport.com/Grade8/TAL/Reasoning.htm


bulletLearnAlberta: Exploring Laws of Exponents - "This interactive mathematics resource uses the scenario of a paleontological dig to allow you to explore the laws of exponents." [site| site annotation for LearnAlberta: Exploring Laws of Exponents

http://www.learnalberta.ca/content/mejhm/index.html?l=0&ID1=AB.MATH.JR.NUMB&ID2=AB.MATH.JR.NUMB.EXPO...


bulletLearnAlberta: Exploring Exponents and Scientific Notation - "This interactive activity allows you to sort and then order numbers that are expressed in scientific notation" site annotation for LearnAlberta: Exploring Exponents and Scientific Notation

http://www.learnalberta.ca/content/mejhm/index.html?l=0&ID1=AB.MATH.JR.NUMB&ID2=AB.MATH.JR.NUMB.EXPO...


bulletWeb Sudoku - Countless sudoku puzzles to complete online. site annotation for Web Sudoku

http://www.websudoku.com/


bulletInvention at play - Many inventors can see patterns that aren't obvious to others. Changing or manipulating patterns is one way to generate new ideas. Your problem-solving skills will be challenged as you search for each spot for your puzzle piece. site annotation for Invention at play

http://inventionatplay.org/playhouse_puzzle.html


bulletPatterns - Identify the next number in the sequence...can you determine the pattern? site annotation for Patterns

http://www.kidport.com/Grade7/TAL/Patterns.htm


bulletMaze Game - In this java applet game, "investigate the Cartesian coordinate system by directing a robot through a mine field laid out on the plane." [site introduction] site annotation for Maze Game

http://www.shodor.org/interactivate/activities/MazeGame/


bulletFloor Tiles - In this java applet, "learn about tessellation on quadrilateral figures by dynamically changing the shape of the quadrilateral through dragging corners." [site introduction] site annotation for Floor Tiles

http://www.shodor.org/interactivate/activities/FloorTiles/


bulletNLVM - Mastermind - In this JAVA applet, "win the game by discovering the colors of the four peg solution. You have 8 chances to correctly guess answer. After each guess you receive feedback consisting of black and white pegs." [site introduction] site annotation for NLVM - Mastermind

http://nlvm.usu.edu/en/nav/frames_asid_179_g_3_t_1.html?open=instructions


bulletPaper Pool - "The game of Paper Pool is played by hitting a ball from a corner and bouncing around the table until it lands in a pocket. " [site introduction] site annotation for Paper Pool

http://illuminations.nctm.org/ActivityDetail.aspx?ID=28


bulletNLVM: Patterns - In this JAVA applet, "use six common geometric shapes to build patterns and solve problems." [site introduction] site annotation for NLVM: Patterns

http://nlvm.usu.edu/en/nav/frames_asid_171_g_3_t_4.html?open=activities