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Activity
Structures are "models for designing educational telecomputing
activities", or ways in which we can envision, then organize and
develop effective, meaningful telecollaborative projects.
Activity Structures let us conceptualize a range of
instructional "sets", or possibilities--structures.
Flexible enough to be used in any subject at any grade level, and
with any amount of technological resources, (Dr. J. Harris,
"Wetware") they allow teachers to focus on teaching and learning
curriculum (knowledge, skills, and attitudes), while still bearing
in mind how to take advantage of the new situational opportunities
available to us through the Internet to create "worth it"
learning experiences for our students.
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Interpersonal Exchanges
Harris describes
six different interpersonal exchanges: |
- Keypals:
the first and most popular type
of interpersonal exchange, keypals involves facilitating
communication between individuals who attend different schools, or
who live in different regions.
- Global Classrooms:
short or long
interaction between groups, usually two or more classrooms,
based on a topic.
- Electronic Appearances:
an activity
structure wherein authors, scientists, or other professionals
appear online to answer student questions or participate in
discussion relevant to their own professional lives. Such
activities differ from electronic mentoring in that they are
usually restricted to very brief time frames.
- Electronic Mentoring:
like electronic
appearances, but occurring with subject area specialists for
longer time periods.
- Question and Answer
Services:
short-lived communication where students ask an
expert.
- Impersonations:
a type of electronic
appearance distinguished by the presence of an individual who
plays the role of a literary or historical character.
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Information Collection
Harris describes five different
types of Information Collection Activities: |
- Information Exchanges:
students share
information such as book reviews, favorite quotations, local
weather conditions, recipes, etc.
- Database Creations:
students construct a
database of information, which is to be shared with students in
other local or international schools.
- Electronic Publishing:
students create
an online publication, such as a newspaper, literary
magazine, electronic journal or ethnic cookbook.
- Tele-fieldtrips:
students electronically
"tag along" with other individuals from other places. Students
participate in the activity by asking expedition members
questions, and by taking part in activities or experiments related
to the project.
- Pooled Data Analysis:
students receive
information from classes around the world, then analyze it,
looking for patterns, similarities, or differences, and then
report their findings.
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Problem Solving
Harris describes seven problem-solving
projects: |
- Information Searches:
students are
presented with a problem and resources [clues] to help solve it.
- Peer Feedback Activities:
students
publish work online, and other students or subject area
experts provide constructive criticism.
- Parallel Problem-Solving:
students in
several locations are presented with a similar problem, which they
solve separately and then together, electronically.
- Sequential Creations:
students share in
the creation of a new document, such as an
electronic composition, or item, by passing it from location
to location.
- Virtual Gatherings:
participants
are brought together from different locations and time zones
for a computer-mediated meeting.
- Social Action
Projects:
students around the world work together for
change, a collaboration that can lead toward social action.
- [Simulations:
either
person-to-person or through using software, participants explore a
virtual world.] |
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